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  • Date
    17 JULY 2024
    Author
    DANIEL FACE
    Image by
    SPACE COWBOYS
    Categories
    News

    Space Cowboys: Pioneering the Future of Immersive Experiences

    Immersive exhibitions and experiences are undeniably the future of entertainment and education. The advent of virtual reality (VR), augmented reality (AR), and interactive digital experiences has transformed the technological landscape, engaging audiences in ways previously unimaginable. Space Cowboys Studio' recent collaboration with HERO SPACE for the BLOOM Exhibition is a testament to the extraordinary potential of these innovations. Nestled in the iconic Rockefeller Center, the BLOOM Exhibition draws inspiration from the storied natural past of the location. BLOOM takes visitors on a captivating journey from root to blossom, symbolizing the passage of time and the evolution of nature. This exhibition not only honors the history of Rockefeller Center but also envisions a vibrant future through cutting-edge technology and artistic expression.

     

     

    To bring BLOOM to life, HERO SPACE enlisted the expertise of Space Cowboys Studios. The mission: to craft an immersive experience that would captivate and inspire. Space Cowboys Studios undertook the creative direction and development of interactive content and assets, ensuring each element resonated with the overarching theme.

    META-HUMAN: GAIA

    INTERACTIVE SKY

    3D PROCEDURAL ART

    CREATIVE DIRECTION

    Each component required meticulous planning and the selection of the most suitable software and engines to achieve the highest quality results efficiently. This approach ensured that every aspect of the exhibition was crafted with precision and artistic flair.

     

     

    One of the standout features of the BLOOM Exhibition is the interactive algorithm developed by Space Cowboys Studios. This innovative algorithm takes user input from a tablet, transforming it into cloud formations on an overhead screen using Stable Diffusion technology. The integration of a CHATGPT API with a TouchDesigner-programmed drawing tablet allowed for seamless image recognition and translation into dynamic visual elements.

    For the Videri screens, the team employed a combination of Unreal Engine, Cinema4D, and Houdini. Houdini, renowned for its code-based and algorithmic approach, proved to be an invaluable tool. Its procedural art workflow facilitated a fluid and flexible pipeline, enhancing the movement and visual impact of the exhibition’s elements.

     

     

    At Space Cowboys Studios, the philosophy is simple: the best work happens when creativity and fun go hand in hand. The studio is dedicated to fostering a safe and inspiring environment where the human spirit and creative exploration can thrive. This commitment to a positive and open atmosphere was instrumental in the success of the BLOOM Exhibition, allowing the team to push boundaries and deliver an unforgettable experience.

    As we look to the future, it's clear that immersive exhibitions and experiences will continue to evolve, offering new ways to engage and inspire audiences. The work of Space Cowboys Studios with HERO SPACE on the BLOOM Exhibition is just one example of how technology and creativity can combine to create something truly extraordinary. With each new project, Space Cowboys Studios continues to pioneer the future of immersive experiences, setting the stage for endless possibilities.

    In the ever-expanding universe of experiential design, Space Cowboys Studios stands as a beacon of innovation and creativity. Their work on the BLOOM Exhibition at Rockefeller Center is a shining example of what can be achieved when technology and artistry converge, leaving a lasting impression on all who experience it.

     

     

    Article by @danieleverse

    Image Courtesy by @spacecowboys.studio

    BOOK THE EXHIBITION HERE

    Production co.: @spacecowboys.studio

    Executive Producer @juliereali @leslylynch

    Executive Creative Director: @its.chaos.tv

    Creative Director @bastieny

    Production Coordinator @rixz

    Production Assistant @jbtaje

    Technical Sup @halfofnothing

    Partnerships @its.k0lya @lesliee_j

    👾👾 3D artists & Ninja Warriors 👾👾

    Countless thanks to all the people involved in the creative process across the 3 different projects

    EXHIBITION ART PIECE #1

    ‘Sky in the Room’ | TouchDesigner Artist

    @drmbt

    EXHIBITION ART PIECE #2

    ‘Mother Nature’ Avatar Animation

    Unreal Artists

    @robotic_generation

    @kefces_studio

    @valone.future

    Houdini Artists

    @martin__maire

    3D clothing animation

    @frank_square

    @thedigitalmary

    Motion Capture animation

    @cinetica.studio | @jonmehra

    @sitdikova.l

    @sdrnsdrn

    @blockschmidt

    Hologram Technology

    @protohologram

    EXHIBITION ART PIECE #3

    Underground Growth Tunnel | Houdini Artists

    @marcelkohlr

    @pabloworkss